The Pole


Video installation.

Led sculpture. Metallic structure, CPU, custom software, PIR sensors, Arduino, WIFI connection.
Reactive visual that recognised the spectator position and changing the final texture of an athletic pole, base object for the high jump, depending where the user is. Thanks to this jumping, we position ourselves between a humanised skin or the clean and unpolluted finish of the technological objects.
Keywords: 3d, interactive, reactive, body, surface, skin, threshold, effort.

Developed in:




7 marzo 2019

Exhibited in

CEART, Fuenlabrada. Madrid