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HIGH MESHES

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CONTENT

HIGH MESHES

..HIGH-MESHES/Concept

In the age of reification, we question the organisational models of digital communities and societies.


Borders, sexual, religious, ethical and moral identities are being updated across the board. The displacement of religion in favour of science and the emergence of artificial intelligence are defining new sociological and administrative models that have no precedent.

Now, we need new metaphors to create communities, to live in harmony and to be part of the same ecosystem where what is important is not what we represent, but who we are.

Description

This artwork involves creating a micro-community of real individuals scanned in 3D using photogrammetry. This data forms a database that fuels artificial intelligence software, bringing together bodies based solely on numerical information, irrespective of racial, sexual, religious, political, or cultural distinctions.

 

The production of HIGH MESHES unfolds in two stages. Initially, a monumental installation endeavors to photograph naked, consenting subjects, symbolizing collective intimacy and digital genesis. This installation, resembling a cocoon in organic hues, encourages viewers to imprint the contours of their bodies. Through the assembly of these individuals, whose differences take on a trigonometric significance, Solimán López proceeds to craft new forms with AI, illustrating the potential for a discrimination-free world.

 

López’s utopian communities, comprising over 150,000,000 polygons, are showcased from various perspectives. These new geometric shapes, devoid of inherent essence, challenge the exhibition of novel beings in history. As viewers physically navigate around and within the material, they may adopt various roles: voyeur, witness, or even the eccentric scientist in a virtual laboratory. The piece High Meshes offers a poetic journey into Virtual Reality, 3D renderings, impressions, augmented reality, or immersive installations.

Play Video

HIGH MESHES V.1 METAVERSE BODIES

High meshes is a serie of texture from human data. The artist playing with the limit of those littles triangles, how the information contained in each mesh transforms, adapts to generate other bodies.

Video, 2:30min – 2018

Play Video

FLOATING BODIES

Installation.

c-print methacrylate

2.20x100cm

C-PRINT CANVAS. Sphere.

Sculture 10m diameter.

Sculture 1.20X1.20M

Polypropilene – c-print.

DATA BASE CREATION PERFORMANCE

Data Base creation installation is a participative installation. In photogrametrie dôme, nakad people are invité to trust in 400 canon camera to offer the modélisation of their skin to the data-base of an artist.

 

Data Base creation installation: Metallic dome with nylon, illumination system, 100 HD cameras, 4 mac Mini and 2 monitors.

IN/OUTDOOR INSTALLATION

Immersives installation make you plunge like a foreign body into the macro of hybrid entities whose cells are angular facets.

Immersive installation:



Video projection 4k, 2 artificial fog machines, sound system, 8 acrylic UVI printing (at least).


Low light space

Exhibitions List

2019

CCCC Valencia, SPAIN.
Barcú Bogotá, COLOMBIA,
Ellia Gallery Paris, FRANCE.

2020

Leucade, Murcia. Spain.

Credits

Data base in collaboration with
MYME3D

Coordination
Inti Gallardo

Production
Intramurs Festival

Supported by
ESAT

Harddisks2dio Production